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From: Roger H. <rog...@mi...> - 2004-06-16 17:21:27
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I think we need some more specific terminology here. ' The renderer ' is not always the Quesa interactive renderer, the same source code should be able to run under QD3D or Quesa. We need to have some way to differentiate between the plug in renderer layer and the layer which comes between it and Quesa's submit calls. Which are we discussing here? On Wednesday, June 16, 2004, at 04:41 pm, Dair Grant wrote: > What do you > think about moving the push/pop sequence into the renderer, so that we > swap out at the point we were before but now actually restore rather > than just reverting to NULL? > |