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From: Joseph J. S. <jo...@st...> - 2004-06-16 16:22:41
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At 3:59 PM +0100 6/16/04, Dair Grant wrote: >I'm not sure I understand what the problem is then - this is also how >things work under Quesa: if you use a NULL shader, the final vertex >colour is the colour you supply * the texture. Frank's point was that this isn't working. But I haven't reproduced this myself (it's not a feature I ever use), so hopefully he'll chime in here with more details. -- ,------------------------------------------------------------------. | Joseph J. Strout Check out the Mac Web Directory: | | jo...@st... http://www.macwebdir.com/ | `------------------------------------------------------------------' |