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From: Keith W. <kw...@cs...> - 2004-06-16 04:01:59
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I got object merging to work, with textures, properly mapped to each individual object added to the trimesh. It wasn't too hard once I figured out the underlying structure of the trimesh arrays. I got a 4x speedup for the effort. Pretty cool. Thanks. ________________________________________________________________________ Keith Wiley kw...@cs... http://www.unm.edu/~keithw http://www.mp3.com/KeithWiley "Yet mark his perfect self-contentment, and hence learn his lesson, that to be self-contented is to be vile and ignorant, and that to aspire is better than to be blindly and impotently happy." -- Edwin A. Abbott, Flatland ________________________________________________________________________ |