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From: SourceForge.net <no...@so...> - 2004-06-15 07:03:02
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Bugs item #973022, was opened at 2004-06-15 03:03 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=973022&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Frank Condello (pox) Assigned to: Nobody/Anonymous (nobody) Summary: Specular highlights in transparent pass aren't sorted Initial Comment: The specular highlight pass for transparent triangles waits till all the transparent triangles are drawn, then blends highlights after the fact. The problem is, the highlights are drawn on top of everything in the colour buffer, so highlights on transparent triangles that are occluded by other transparent triangles are drawn full strength when they should appear to be filtered through the triangle in front. A solution would be to draw each Phong shaded primitive in two passes when first sorted, rather than drawing the entire list of Phong shaded primitives as a second self-contained pass. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=973022&group_id=45158 |