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From: Frank C <li...@si...> - 2004-06-07 22:29:41
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On 7-Jun-04, at 5:28 PM, Joseph J. Strout wrote: > At 4:29 PM -0400 6/7/04, Frank C wrote: > >> The only way to get this to work properly is to draw each primitive >> in two passes, rather than drawing the entire set in two passes. > > Will this also solve the problems with transparent objects and fog? Or > is that a separate issue? Won't help that directly, but a similar technique could possibly be used to fix it (a third pass). In the case of fog however, drawing the entire set of primitives at once probably makes more sense - I just can't think of a way to do it using standard GL fog. Frank. |