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From: Roger H. <rog...@mi...> - 2004-06-04 12:59:23
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I've had a couple of days off so I'm in catch up mode. Have I missed something? Can an application access the depth buffer? I thought it was private to the renderer, I think the one in my renderer is. If it is private, there seems very little point in having uninitialised garbage in there before you render. I seem to be missing the point totally. Can someone please explain. Roger. > I'd like to add an option to Quesa to leave the depth buffer uncleared > when rendering. I'm wondering what sort of API to use. One option > would be to add a flag to the TQ3DrawContextClearImageMethod > enumeration. However, the option may not make sense for non-OpenGL > renderers. Another option would be to do it like the depth buffer > depth, with a custom element attached to the renderer, view, or draw > context. |