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From: Joseph J. S. <jo...@st...> - 2004-06-03 18:40:39
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At 10:38 AM -0700 6/3/04, James W. Walker wrote: >It won't be every frame, but I think there are various things >besides editing the texture that can cause textures to be reloaded. >For instance resizing the view or moving the window to a different >monitor. I'm OK with that. >> And if there are multiple >>objects sharing the same texture, will it happen just once for the >>whole lot? > >Yes, I think so. IRRenderer_Texture_Set only calls >ir_texture_cache_add for textures that are not already known to >OpenGL. Sounds good. (And apparently Frank has already tried this and observed good results!) Thanks, - Joe -- ,------------------------------------------------------------------. | Joseph J. Strout Check out the Mac Web Directory: | | jo...@st... http://www.macwebdir.com/ | `------------------------------------------------------------------' |