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From: Lane R. <la...@if...> - 2004-04-05 05:11:08
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on Sun, Apr 4, 2004 James W. Walker may have said: >I now have some code that renders shiny transparent stuff fairly >nicely, but I wonder whether it should be an option, since there is a >cost. In a quick test in Geom Test, the frame rate went from about 355 >FPS down to 325 FPS when I added the extra shininess processing. I >could make it a renderer option, like the depth of the depth buffer. >Opinions, anyone? An option sounds good...but that brings up a question; should options like this be on or off by default? My thought is on, but that there should be a single call to turn off all costly options for those programs interested mainly in speed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Lane Roathe, President Ideas From the Deep <mailto:la...@if...> <http://www.ifd.com> ___________________________________________________________________ When we drive on parkways, park in driveways, and never obey the speed limit, is it any wonder our children have trouble with right and wrong? |