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From: SourceForge.net <no...@so...> - 2004-03-26 01:17:10
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Bugs item #923593, was opened at 2004-03-25 17:15 Message generated for change (Settings changed) made by jwwalker You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=923593&group_id=45158 Category: None Group: None >Status: Deleted Resolution: None Priority: 5 Submitted By: James W. Walker (jwwalker) Assigned to: Nobody/Anonymous (nobody) Summary: Transparent objects became less shiny Initial Comment: There seems to have been a change in the way that transparency interacts with specular color. When I view a TriMesh object using a Quesa library built in Nov. 2003, it looks shinier than when I view it with a Quesa library build in Feb. 2004. This change has been observed on both Mac and Windows. I'd like to get back to the old behavior so that previously created objects will not need to be tweaked. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=923593&group_id=45158 |