|
From: SourceForge.net <no...@so...> - 2004-03-01 21:46:17
|
Bugs item #907873, was opened at 2004-03-01 21:33 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=907873&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Dair Grant (grantd) Assigned to: Nobody/Anonymous (nobody) Summary: Wire frame renderer does not draw Polygon objects Initial Comment: Quesa's interactive renderer does not draw Polygon objects correctly in edge mode. QD3D draws the lines making up the boundary. The default cube objects in 3D World are composed of six polygons. They totally disappear when using Quesa. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=907873&group_id=45158 |