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From: SourceForge.net <no...@so...> - 2004-02-23 21:11:32
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Bugs item #902975, was opened at 2004-02-23 21:01 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=902975&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Dair Grant (grantd) Assigned to: Nobody/Anonymous (nobody) Summary: Use shared texture namespace Initial Comment: The OpenGL renderer should create contexts with a shared texture namspace, to allow them to share texture objects. May need a bit of thought to make sure the are updated correctly when the texture objects are updated, but it might be a useful optimisation memory- wise. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=902975&group_id=45158 |