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From: SourceForge.net <no...@so...> - 2004-02-23 19:48:10
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Bugs item #902920, was opened at 2004-02-23 19:38 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=902920&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Dair Grant (grantd) Assigned to: Nobody/Anonymous (nobody) Summary: Set usage array for built-in attributes Initial Comment: The interactive renderer will honour the TriMesh use array for any attribute type, so the geometries which can generate partially- present attributes (e.g., TriMesh, Polyhderon, or the Tessellator) should also generate a usage array. At present they put some dummy values into the attribute value array, but this means that attributes won't be inherited correctly during rendering - the usage array would let the real values to be picked up from the enclosing group. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=902920&group_id=45158 |