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From: SourceForge.net <no...@so...> - 2004-02-20 22:48:46
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Bugs item #901431, was opened at 2004-02-20 22:40 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=901431&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Dair Grant (grantd) Assigned to: Nobody/Anonymous (nobody) Summary: Textures should use packed pixel extension Initial Comment: We currently convert all incoming textures to 32bpp RGBA for passing to OpenGL - most OpenGL implementations will now support the packed pixel extension, so we should be able to pass on 16 or 24 bit pixel data directly rather than copying it. This could also simplify the texture swapping code in IRUpdate.c, which is quite complex and a bit misleading (e.g., 16bpp texture data is not really swapped, it's permuted, and yet the variable is called 'swap'). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=901431&group_id=45158 |