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From: Dair G. <da...@re...> - 2004-02-17 22:49:45
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Tom Sanham wrote: >When the view orientation is such that some faces of a cube lie in a >plane exactly perpendicular to the window plane, Quesa seems to have >trouble matching the correct colour specified to the face. Hmm, does the problem vary depending on the viewing angle? I.e., if you rotate the cube it appears to work at some angles but not others? That does seem odd, as any bug like that should just be either always-working or always-broken. Could you extract the cube into a 3DMF model that can be loaded up into Geom Test? That would be of great help in debugging it, as we can then look at just the geometry independently of anything else that's been submitted. If you could log a bug with these details, it can go on the todo list to look at. The bug database is now at: <http://sourceforge.net/tracker/?group_id=3D45158&atid=3D442052> =20 -dair ___________________________________________________ mailto:dair+refnum.com http://www.refnum.com/ |