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From: Dair G. <da...@re...> - 2004-02-12 16:44:53
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Tom Sanham wrote: >It just occurred to me that Quesa might be particularly optimised for >one geometry over the others. Yes, it is - everything more complex than a single triangle is turned into either a group of triangles or a TriMesh. The TriMesh is always going to be our fast-path through the system, so if you can arrange your data in that form you'll remove a couple of overheads. Geometries will maintain a TriMesh form of themselves automatically, but to do so takes a bit of memory (the TriMesh has its own copy of the geometry data), and takes a bit of time (depending on the geometry, the TriMesh may need to be recalculated as often as every frame: e.g., if it was some kind of implicit surface then it may need to be recalculated to reflect the subdivision style). =46or a TriGrid we'll only recalculate if you change the TriGrid data in some way, but if you could submit as a TriMesh you'd avoid the memory overhead. -dair ___________________________________________________ mailto:dair+refnum.com http://www.refnum.com/ |