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From: Sean M. <se...@ro...> - 2009-08-25 18:46:42
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Hi all, I'm down to only 1 file different between svn and my local copy of Quesa: Development/Source/Renderers/Interactive/IRUpdate.c There is a comment: // Special-case FSAA support for ATI hardware on the Mac // // Should be extended to other cards/platforms as per bug 69, and // use the ARB_multisample extension if present. // // http://cvs.designcommunity.com/bugzilla/show_bug.cgi?id=69 #if QUESA_OS_MACINTOSH && ! QUESA_OS_COCOA In my case, I get into this 'if'. Within the 'if', the code uses some AGL APIs. However, that's the only place AGL is used (in my case) and I'd rather not add a whole new framework to my app. Up till now I've just changed that to #if 0, but I wonder if there is a better way. The bug it refers to seems old. Is the code even need these days? Thanks, -- ____________________________________________________________ Sean McBride, B. Eng se...@ro... Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada |