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From: Roger H. <rog...@mi...> - 2009-08-24 12:39:31
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On 23 Aug 2009, at 17:48, James W. Walker wrote: > It occurs to me that a possible solution is to use the accumulation > buffer, rather than blending, to add the contributions of multiple > lighting passes. As long as your accumulation buffer has enough precision. Gut feeling is for each component, floats or maybe 16 bit fixed would be OK but 8 bits might show artefacts which should not be there. Roger. |