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From: James W. <ja...@fr...> - 2008-10-28 18:32:56
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Roger Holmes wrote: > What do you all think on this. When certain tri-grids get turned into > tri-meshes, they sometimes generate null triangles because two of the > four corners of one of the grid quadrilateral are coincident. For > instance the original QuickDraw3D sample code generated a sphere and a > cone with Tri-grids and at the poles of the sphere and the point of > the cone, this happened. Would it be worthwhile to not generate these > null triangles, or should the tri-mesh constructor function filter > them out or should we continue to filter them out every time we render > or do processing of triangulated data such as when doing CSG > calculations. I don't have a strong opinion, but it might be reasonable to filter out empty triangles in e3geom_trigrid_cache_new. -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> |