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From: Roger H. <rog...@mi...> - 2008-05-19 12:19:07
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On 17 May, 2008, at 21:42, James W. Walker wrote: > It is just TriGrids. In fact a textured TriGrid gets cached as a > group of triangles, not a TriMesh, and the problem was that it was an > inline group. I've checked in a fix. I just realised something. Does this mean that if I have two triangle objects in an ordinary group, the first with a texture and the second without, that the same problem occurs? Maybe for a group generated from a TriGrid, the texture is loose in the group before the triangles? |