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From: Leon S. <win...@gm...> - 2010-11-23 15:51:45
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Hi All: I had been using 1.0.1 for dev work and getting it ready for production code. Is the trunk stable for production code? Sincerely, Leon On Tue, Nov 23, 2010 at 5:18 AM, Luigi Ballabio <lui...@gm...>wrote: > On Tue, 2010-11-23 at 02:33 -0800, Chris Kenyon wrote: > > I could get this to work after I fixed 5 errors (4 in CDO pricers, 1 > > in inflation) in the R1000 branch. > > Yes, possibly the same fixes I've made in the trunk. I can port them to > the 1.0.x branch. > > Luigi > > > -- > > Better to have an approximate answer to the right question than a > precise answer to the wrong question. > -- John Tukey as quoted by John Chambers > > > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > QuantLib-users mailing list > Qua...@li... > https://lists.sourceforge.net/lists/listinfo/quantlib-users > |