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From: Michael H. <Mic...@gm...> - 2009-04-29 23:07:44
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Hallo Dima, I am very curious about your new kernel interpolation. Sounds like this is something that can help me a lot right now. I would like to try around a bit with different interpolation methods to overcome my numerical problems. If I can make my surface smoother with kernel interpolation I will give it a go and would like to do some testing on it. How do I get your new kernel interpolation running? Can I check it out from the SVN? I checked the trunk and I found a file called kernelinterpolation.hpp. Does it work for 2-dimensions or just for one because for the surface I need it for two dimensions. Can you please also send me a link or a paper with more informations about it so I can build up some theoretical knowledge before I start testing. Greetings, Michael _____ From: Dima [mailto:dim...@go...] Sent: Mittwoch, 29. April 2009 11:55 To: Klaus Spanderen Cc: qua...@li... Subject: Re: [Quantlib-dev] LocalvolSurface.cpp Just a remark regarding interpolation. I've implemented kernel interpolation (its in the trunk), which can be made sufficiently smooth by choosing a proper standard deviation of the gaussian kernel. I've heard that this smoothness property makes it a good choice for local vol calibrations. I don't have any personal experience with that though. |