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#51 "Bad modeltype" error occurs.

open
nobody
ref_gl.dll (5)
5
2003-07-08
2003-07-08
No

I was comparing ref_soft to ref_gl. After changing
rendering between then in-game for about 5 times, a
"Bad modeltype" error was thrown and the game was stopped.

This error in only thrown in R_DrawEntitiesOnList(),
inside gl_rmain.pas, in the ref_gl module

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