Quake2 to Delphi conversion Bugs
Status: Beta
Brought to you by:
juhahart
# | Summary▾ |
Milestone▾
|
Status▾
|
Owner▾
|
Created▾ | Updated▾ | Priority▾ | |
---|---|---|---|---|---|---|---|---|
56 | Does not compile in Delphi 7 | None | open | 2005-04-13 | 2014-08-20 | 5 | ||
55 | Options Menu's adding dot's | None | open | 2004-01-20 | 2004-01-20 | 5 | ||
54 | could not load pics\colormap.pcx | None | open | 2003-09-26 | 2003-09-29 | 5 | ||
53 | Sticky movement on server | None | open | 2003-07-11 | 2003-07-11 | 9 | ||
52 | There are Warnings and Hints during the build | None | open | 2003-07-08 | 2003-07-08 | 3 | ||
51 | "Bad modeltype" error occurs. | None | open | 2003-07-08 | 2003-07-08 | 5 | ||
49 | ref_soft: printf conversions. | None | open | 2003-07-05 | 2003-07-05 | 9 | ||
47 | ref_gl: some wall elements too dark | None | open | 2003-07-04 | 2003-07-23 | 8 | ||
46 | Cannot move up ladders when gone down | None | open | 2003-05-19 | 2003-05-19 | 5 | ||
45 | Game save/load loses inventory | None | open | 2003-04-30 | 2003-04-30 | 5 | ||
43 | walls are not rendered | None | open | 2003-03-07 | 2003-07-05 | 8 | ||
40 | m_medic.pas has strange non-standard convertions | None | open | 2003-03-06 | 2003-03-06 | 5 | ||
33 | Monster AI Navigation problem | None | open | Russell Tracey | 2002-12-23 | 2003-03-11 | 5 |