Monster AI Navigation problem
Status: Beta
Brought to you by:
juhahart
The monster AI has a lot of trouble getting to the player
from across a room. For example, if you shoot the
enforcer on base1, to the left, after going out the door
before going up the steps to the lift, the enforcer will
keep running toward the player but not move (acts like
he's against a wall). The enforcer may be able to find the
player only if he/she runs around the level a bit.
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Think my latest update fixes this one (Scott, please confirm). RCS
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If this is fixed, I'll close the bug(?)