From: <no...@so...> - 2001-02-16 21:07:53
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Bug #132519, was updated on 2001-Feb-15 06:07 Here is a current snapshot of the bug. Project: QuakeForge Category: Visual Status: Open Resolution: None Bug Group: Visual/Audio Priority: 5 Submitted by: nobody Assigned to : nobody Summary: Only able to see base skins in new 0.3.0 version Details: Use GL Quakeforge 0.3.0 and no matter which quake server I visit, all classes are shown in a base skin. I tried testing it on a quakeworld 2.33 server plus a quakeforge 0.3.0 server and both servers showed the same result (the 0.3.0 server kept kicking me for skin cheating though). Follow-Ups: Date: 2001-Feb-16 13:09 By: nobody Comment: I have the same problem with Quakeforge 0.3.0 and any TeamFortress server I try to play. Everybody looks like a scout. Win98, qf-client-wgl.exe qf-client-win.exe works fine. ------------------------------------------------------- Date: 2001-Feb-15 06:48 By: nobody Comment: Would be so much nicer if people would tell what operating system and client they're using :-) ------------------------------------------------------- For detailed info, follow this link: http://sourceforge.net/bugs/?func=detailbug&bug_id=132519&group_id=882 |