hi there,
i've posted many bugreports to debian and the
package-maintainer has asked me to tell them to you.
i've no sourceforge-account and at this time just
limited time, so i post here the link to a page where
you can find all the bugs.
thank you and sorry for not posting evry single bug
here again at sourceforge - it was painfull enough to
post them to debian :)
here is the list:
http://bugs.debian.org/cgi-bin/pkgreport.cgi?pkg=qgo
bye
bastian
Anonymous
Logged In: YES
user_id=743915
of all the bugs in the list, I reduce the list to only one.
Here is the satus of the above mentionned buglist in Debian
tracking system :
266378 (crash at 9x9 hcp agains gnugo) : can't reproduce.
will be discarded until reproductible
266544 (invalid move taken as "pass" when playing on
server) : this should concern only ko moves. Difficult to
solve, but will be considered. May be not in next release, but
definitively in our buglist.
266398 (save list sorting) : not a bug. wishlist. discarded for
now.
266399 (save list filters) : not a bug. wishlist. will be
considered.
266403 (invalid move taken as "pass" when playing gnugo) :
fixed in CVS code, except for ko moves. will be in next
release. However, for ko moves, the above bug # 266544
remains applicable against gnugo.
266424 (context menu behaviour) : fixed in CVS code. will be
in next release
266388 (win/loss ratio) : discarded for now
266401 (setting handicap games) : will be considered
266420 (stats display) : currently being worked on
266425 (players list auto-refresh) : discarded for now
(the "non quiet" mode offers already some continuous update)
266426 (chat features) : currently being worked on
266428 (anti clicko timeout) : will be considered
266546 (propose names for games saving) : discarded for now
Logged In: YES
user_id=743915
of all the bugs in the list, I reduce the list to only one.
Here is the satus of the above mentionned buglist in Debian
tracking system :
266378 (crash at 9x9 hcp agains gnugo) : can't reproduce.
will be discarded until reproductible
266544 (invalid move taken as "pass" when playing on
server) : this should concern only ko moves. Difficult to
solve, but will be considered. May be not in next release, but
definitively in our buglist.
266398 (save list sorting) : not a bug. wishlist. discarded for
now.
266399 (save list filters) : not a bug. wishlist. will be
considered.
266403 (invalid move taken as "pass" when playing gnugo) :
fixed in CVS code, except for ko moves. will be in next
release. However, for ko moves, the above bug # 266544
remains applicable against gnugo.
266424 (context menu behaviour) : fixed in CVS code. will be
in next release
266388 (win/loss ratio) : discarded for now
266401 (setting handicap games) : will be considered
266420 (stats display) : currently being worked on
266425 (players list auto-refresh) : discarded for now
(the "non quiet" mode offers already some continuous update)
266426 (chat features) : currently being worked on
266428 (anti clicko timeout) : will be considered
266546 (propose names for games saving) : discarded for now
Logged In: YES
user_id=743915
of all the bugs in the list, I reduce the list to only one.
Here is the satus of the above mentionned buglist in Debian
tracking system :
266378 (crash at 9x9 hcp agains gnugo) : can't reproduce.
will be discarded until reproductible
266544 (invalid move taken as "pass" when playing on
server) : this should concern only ko moves. Difficult to
solve, but will be considered. May be not in next release, but
definitively in our buglist.
266398 (save list sorting) : not a bug. wishlist. discarded for
now.
266399 (save list filters) : not a bug. wishlist. will be
considered.
266403 (invalid move taken as "pass" when playing gnugo) :
fixed in CVS code, except for ko moves. will be in next
release. However, for ko moves, the above bug # 266544
remains applicable against gnugo.
266424 (context menu behaviour) : fixed in CVS code. will be
in next release
266388 (win/loss ratio) : discarded for now
266401 (setting handicap games) : will be considered
266420 (stats display) : currently being worked on
266425 (players list auto-refresh) : discarded for now
(the "non quiet" mode offers already some continuous update)
266426 (chat features) : currently being worked on
266428 (anti clicko timeout) : will be considered
266546 (propose names for games saving) : discarded for now
Logged In: NO
hi,
to reproduce the bug with the crash on 9x9 board, try this out
1) connect to server (in my case igs)
2) start a game against gnugo (local game) while connected
3) move the mouse over the board
4) watch the game crashing
sorry for the false info about 9x9 this actually seems to
happen on any boardsize or handycap - the bug has something
to do with beeing connected on igs while starting a gama
against gnugo.
this bug has been confirmed by the debian-maintainer of this
package.
bye
bastian
Logged In: NO
hi,
to reproduce the bug with the crash on 9x9 board, try this out
1) connect to server (in my case igs)
2) start a game against gnugo (local game) while connected
3) move the mouse over the board
4) watch the game crashing
sorry for the false info about 9x9 this actually seems to
happen on any boardsize or handycap - the bug has something
to do with beeing connected on igs while starting a gama
against gnugo.
this bug has been confirmed by the debian-maintainer of this
package.
bye
bastian