[Qb2c-cvs] goengine .cvsignore,1.2,1.3 HISTORY,1.4,1.5
Brought to you by:
b_lindeijer,
syn9
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From: Daniel K. <sy...@us...> - 2004-12-24 23:13:43
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Update of /cvsroot/qb2c/goengine In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9309 Modified Files: .cvsignore HISTORY Log Message: - now textures are 32x32 pixels instead of 16x16. - fixed light poly bug - added New in system menu, as well as rearranged the options. they are now: New, Save, Load, Import, Preferences - can hide light circles now - now supports multiple texture files. changes have been made to modify/poly/texture Index: .cvsignore =================================================================== RCS file: /cvsroot/qb2c/goengine/.cvsignore,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** .cvsignore 19 Dec 2003 11:47:07 -0000 1.2 --- .cvsignore 24 Dec 2004 23:13:03 -0000 1.3 *************** *** 1,2 **** --- 1,35 ---- goengine gomapedit + cam.dat + data + Debug + game_build + Release + src + .cvsignore + alld40.dll + alleg40.dll + AUTHORS + CVS + COPYING + credits.txt + goengine.dsp + goengine.dsw + goengine.exe + goengine.ilk + goengine.ncb + goengine.opt + goengine.plg + HISTORY + Makefile + mapedit.dsp + mapedit.dsw + mapedit.exe + mapedit.ncb + mapedit.opt + mapedit.plg + MSVCRTD.DLL + shot.bmp + TODO + trigedit.exe + trigger_type.txt \ No newline at end of file Index: HISTORY =================================================================== RCS file: /cvsroot/qb2c/goengine/HISTORY,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** HISTORY 20 Jan 2004 17:14:06 -0000 1.4 --- HISTORY 24 Dec 2004 23:13:03 -0000 1.5 *************** *** 1,2 **** --- 1,19 ---- + 24 DEC 04 + - now textures are 32x32 pixels instead of 16x16. + - fixed light poly bug + - added New in system menu, as well as rearranged the options. they are now: + New, Save, Load, Import, Preferences + - can hide light circles now + - now supports multiple texture files. changes have been made to modify/poly/texture + + 14 NOV 04 + Syn9 + - Can change brightness of polies [selpoly][modify/poly/brightness/+ or -] + - Can reset the textures on individual polies [selpoly/h]. unselect all polies and hit h to reset all textures + - Q/T rotates the view on the Y axis + - no more detailed/simple in save menu, will always save detailed + - can set trigger to 3 for a scrolling tile, will scroll the character from bottom of plane to top + - added new escalator tile + Jan 20 Bjorn: |