Skyboxes on maps like Q3DM17 and Q3CTF4 which should be solid black have blue dot artifacts tiled all over.
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I disabled the blur calls in Kuwahara(), file tr_image.c, and the dots do not appear. So... we have to review blur function!
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It's just a out of bounds bug. Don't worry about it ;) It's easy to solve
Should work now. Try it out
Doesn't seem to be working.
Anyways, I should look for a simple blur algorithm tomorrow.
Check revision 25. I changed the blur function, it's now a 2-pass filter. The flaw is smaller, but it's still there.
I think we can consider this is solved, the commits I did (up to 31 if I recall correctly).
I prefer to let it open, because there is still some buggy code.
As soon as I have enought time I'll fix it.
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user_id=1308516
I disabled the blur calls in Kuwahara(), file tr_image.c,
and the dots do not appear. So... we have to review blur
function!
Logged In: YES
user_id=1133026
It's just a out of bounds bug. Don't worry about it ;) It's
easy to solve
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user_id=1133026
Should work now. Try it out
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Doesn't seem to be working.
Anyways, I should look for a simple blur algorithm tomorrow.
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user_id=1308516
Check revision 25. I changed the blur function, it's now a
2-pass filter. The flaw is smaller, but it's still there.
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user_id=1308516
I think we can consider this is solved, the commits I did
(up to 31 if I recall correctly).
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user_id=1133026
I prefer to let it open, because there is still some buggy code.
As soon as I have enought time I'll fix it.