From: Kevin A. <al...@se...> - 2004-01-20 21:38:19
|
> From: Gary Robinson > > Kevin thanks. The trick was simply to Open With PythonLauncher. > Turns out I > have .py's set up to generally open in BBEdit. > > --Gary In general, a Mac standalone should be created with bundlebuilder for any script that is beyond the testing phase and is to be used regularly. That will allow you to double-click the script/app regardless of file associations and in theory should also enable docs to be dropped on the app in the Finder, allow the app to be added to the Dock... There are some brief notes about that with the minimalStandalone sample, but I have not sat down and made standalones of specific tools or samples for Mac OS X. The codeEditor and resourceEditor are obvious candidates, but up until wxPython 2.5, the wxSTC control was too slow redrawing the screen due to the anti-aliased text that I wasn't developing much on Mac OS X. Anyway, if there are samples or tools you want to make a standalone out of with bundlebuilder, I'm interested as well and it would be good to add some notes about the process to the next PythonCardPrototype release. ka |