[PyOpenGL-Users] Any OS-X users able to do some testing with bzr head?
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mcfletch
From: Mike C. F. <mcf...@vr...> - 2014-01-02 07:59:47
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Hi guys, I've just landed the changes from the (rather long-running) xml-generation branch in PyOpenGL head. The biggest billed feature there being that the raw hierarchy is now generated directly from the xml descriptions that Khronos uses to manage the specs. It also (as part of those changes) restructures the type declarations and some of the extension handling, and as a result, changes some of the platform mechanisms (in only very minor ways, but there are changes). There were also some Python 3.x fixes added during testing. I have no OS-X machine on which to test the changes, so I'm wondering if someone who *does* have OS-X could check out bzr-head and run tests/test_core.py as a smoke test. bzr branch lp:pyopengl cd pyopengl python setup.py develop cd OpenGL_accelerate python setup.py develop cd ../tests python test_core.py You can skip the accelerate module if you don't have a compiler setup handy. Much appreciated, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |