[PyOpenGL-Users] [ pyopengl-Feature Requests-457423 ] Image Cache mechanism
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mcfletch
From: SourceForge.net <no...@so...> - 2003-01-07 13:06:46
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Feature Requests item #457423, was opened at 2001-08-31 17:45 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=457423&group_id=5988 Category: new module-OpenGLContext Group: OpenGLContext v1.0 >Status: Closed >Resolution: Rejected Priority: 3 Submitted By: Mike C. Fletcher (mcfletch) Assigned to: Mike C. Fletcher (mcfletch) Summary: Image Cache mechanism Initial Comment: Needed in systems where textures are re-used among large numbers of objects. Should provide for loading, sharing and destruction of images/textures. Preferably allow listing/querying/copying of the objects and their meta-data, nice to allow URL download using urlretrieve or the like. This would be an OpenGLContext utility, not a core library one. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2003-01-07 08:08 Message: Logged In: YES user_id=34901 Doesn't belong in a testing/demo framework, so why do it. Rejecting my own request is fun :) . ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=457423&group_id=5988 |