Re: [PyOpenGL-Devel] direct_state_access
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From: Mike C. F. <mcf...@vr...> - 2013-05-30 19:09:21
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On 13-05-28 03:45 PM, Max Mustermann wrote: > Hi there, > I'm new to PyOpenGL. It seems as if there are some functions related > to direct_state_access's vertex arrays missing, for example > glVertexArrayVertexAttribOffsetEXT. Or did I miss something? The entry points don't exist in the official/canonical glext.h file. The glhpp library maintains a header with the declarations, so I've added that header to the PyOpenGL generation process. That should produce the entry points that glhpp has identified as missing (including this one). Current bzr head has the modification and the generated wrappers with the entry points, if you would like to test it. HTH, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |