Re: [PyOpenGL-Users] A big problem with glOrtho
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From: Dirk R. <dir...@gm...> - 2009-04-11 15:47:35
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Hi Christophe, projetmbc wrote: > > Where there are mathematic ( from the OpenGL's point of view) > definitions of the different perspectives ? you can get the actual matrices from the manpages (http://www.opengl.org/sdk/docs/man) or from the Redbook (http://www.opengl.org/documentation/red_book, Appendix F), which is a good resource to have when you're doing OpenGL anyway. Yours Dirk |