[PyOpenGL-Devel] [ pyopengl-Bugs-1594244 ] win32: hang after main window close
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From: SourceForge.net <no...@so...> - 2006-11-10 15:58:32
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Bugs item #1594244, was opened at 2006-11-10 16:58 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1594244&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GLUT Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: David Murmann (dmurmann) Assigned to: Nobody/Anonymous (nobody) Summary: win32: hang after main window close Initial Comment: After the main GLUT window is closed the process stays alive. This is actually documented behavior (in the top comment in OpenGL/GLUT/special.py), but it differs from PyOpenGL 2, therefore I think it should be fixed. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1594244&group_id=5988 |