glGetFloatv( GL_PROJECTION_MATRIX ) returns an
improperly casted array. It is 'u' but should be 'Float' .
This is on a WinXP using PyOpenGL-220.127.116.11 and
Logged In: YES
This is the same error as "#624324 gl*Pointer not usable
with Numeric-22.0" (PyOpenGL 18.104.22.168 was compiled with
Numeric 21 installed, so doesn't work with Numeric 22. It
does work if you compile with Numeric 22 installed), so
going to close the error report for now (it's solved, and
should be rectified in the next build (once we find someone
to do that build)).
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