Re: [Pyobjc-dev] About linux Support.
Brought to you by:
ronaldoussoren
From: Ronald O. <ron...@ma...> - 2010-03-09 13:49:13
|
On 8 Mar, 2010, at 4:39, Fabzter wrote: > Today I found about pyobjc, and I'm pretty interested on it just > because i like learning about different programming languages. > Now, I want to learn objective c and to do it I'll write a very simple > 2d game with it. The problem is I'm a linux user. I _know_ pyobjc is > mac focused, but maybe you have some kind of support to linux? > > Or maybe you can tell me where is the subset of the code (maybe the > core?) that let objective-c and python interact with each other. I'm > only interested in that part, nothing about the cocoa and mac-only > stuff. Please don't think I am too lazy; I'm rather TOO stupid, and > I'll get quickly lost if I dive into pyobjc source. So any help, or > pointers are really apreciated. PyObjC does not support linux, and probably never will. The core part of PyObjC is a bridge that translates Python method calls into Objective-C calls (and the other way around). This bridge uses the Objective-C runtime and the API for that is not standardized in any way, the GNU runtime (used by GNUstep on Linux) has a different API than the one on OSX. Adding support for GNUstep on Linux is possible, but I'm not interested in doing the work. Ronald > > Thank you. > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Pyobjc-dev mailing list > Pyo...@li... > https://lists.sourceforge.net/lists/listinfo/pyobjc-dev |