[Pyobjc-dev] Newbie Question: OpenGLDemo --semi-standalone
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From: Scott <pyo...@fl...> - 2004-06-29 19:23:00
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I'm thinking of converting a OpenGL application from pure python (via PyOpenGL/GLUT) to pyobjc using Cocoa. For my first step in learning, I would like to make the OpenGLDemo example into an application that can be distributed. (Panther only.) I have been unable to come up with a combination of arguments to build a "semi-standalone" version of OpenGLDemo that works. (It won't even run locally, let alone on another machine.) I understand that I will want PyOpenGL bundled with the application, as it can't be expected on target machines. Has anybody built a semi-standalone version of OpenGLDemo? I'm using pyobjc 1.1. --Scott |