From: Warren D. <wa...@de...> - 2009-09-22 21:03:14
|
Craig, In the OpenGL viewer, dashes are always drawn using line primitives, so dash_radius has no effect until you issue the "ray" command. Note that dash_width is generally preferable to dash_radius since it controls both the OpenGL and ray-traced renditions (so long as dash_radius is zero). Cheers, Warren > -----Original Message----- > From: Craig Smith [mailto:boi...@ma...] > Sent: Tuesday, September 22, 2009 1:59 PM > To: pym...@li... > Cc: cs...@li... > Subject: [PyMOL] dash_radius > > Hello, > > I trying to make thicker and longer dashes for indicating distances > for a figure I'm making. I can make the the dashes longer with > dash_length. But, the dashes look very flat. I tried making the > dashes look rounder using dash_radius. When I change the value I > don't see a change in the dashes or anything else. So, what does > dash_radius do? How do I make the dashes look rounder/ > > Craig > > > ------------------------------------------------------------------------ -- > ---- > Come build with us! The BlackBerry® Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9-12, 2009. Register > now! > http://p.sf.net/sfu/devconf > _______________________________________________ > PyMOL-users mailing list (PyM...@li...) > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > Archives: http://www.mail-archive.com/pym...@li... > > > |