I commited a new version of PyAlleg yesterday. It does compile on MingW.
However, I added FreeType2 as a dependency (heck, don't all Linux
machines have it as well, really?) and assimilated Alfont (along with
some changes, mostly about the font size determination, but there
probably will be more later) into PyAlleg as ttf.c, so maybe it won't
crash when the program exits now (it did earlier, when TTFs were in
use).
Could some Linuxist try and compile it? The dependencies are Allegro
(surprise!!), libpng, zlib and FreeType2.
What's more, I've almost all the usually needed game development
functionality included, and *just* a teeny bit over the size of
PyGame, and there's always UPX ;)
If someone can help me with the setup script, I would be eager to make
a fancy-installered Win32 binary version...
AKX
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