Um, hi, this is AKX (incorrectly credited as theakx -- stupid forum
software not allowing less than 6 characters), the developer of the
Pyrexian Allegro wrapper Gregorz (hope I didn't typo that) mentioned
earlier. So far, I've a fairly extensive graphics/sound/input API
available in quite an object-oriented manner ( Bitmap.blit(dest, ...),
Sound.play() etc.) and I've also combined some third-party libraries
into PyAlleg (as I call it) to provide JPEG, PNG and GIF loading.
There are also some additional capabilities, such as an event-based
API (MouseClick etc.) and a Rectangle class kinda like the one in
PyGame.
Currently I'm working on making the Alfont library compatible with
PyAlleg and equal to sdl_ttf in capabilities (bold, italic and
underline are missing from it at the moment and the size selection
routine is a bit weird, guess I'll have to mail my patch(es) to the
developer when I'm done messing with the code there).
Let's see what comes out of this!
AKX
ps. If I'm being inconsistent, I'm in a hurry, class begins in, um, 30 seco=
nds.
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