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PurpleLib for C# v0.1

Currently we are working very hard on a C# version for PurpleLib using DirectX with a lot of new features.
The first release will be a few days after the release of DirectX9.

Posted by Markus Wφί 2002-09-25

Release of PurpleLib v0.15

First draft of 3dEngine, and PlugIn System.
Including VS.NET solution.
Added first version of API-Docu (homepage)

Posted by Markus Wφί 2002-03-19

PurpleLib v0.15 release on 20th of March

PurpleLib v0.15 for Windows features a first draft of the PlugIn system as well as the 3dEngine.
Although at the moment the 3dEngine is just a very thin layer, by taking use of the flexible render pipeline special optimizations and features can be pluged into afterwards.

Have fun
Bunnz

Posted by Markus Wφί 2002-03-13

One more week for v0.14 (22.12.2001)

Besides extending and bugfixing of the old classes, Networking, EventSystem, and a first version of PlugIns will be the highlights.
Stay tuned, have fun and thanks for your comments
Bunnz

Posted by Markus Wφί 2001-12-14

Version 0.14 on 15th of December!!!

Besides extending and bugfixing of the old classes, Networking, EventSystem, and a first version of PlugIns will be the highlights.
Stay tuned, have fun and thanks for your comments
Bunnz

Posted by Markus Wφί 2001-11-20

Official start: 15.Oct.2001

Welcome!
We need some time to get PurpleLib ready for the first release on Sourceforge.
Stay tuned and visit our page on 15th of October again.
Have fun
Bunnz

Visit: www.Bunnz.com

Posted by Markus Wφί 2001-09-24
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