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File Date Author Commit
 code 2008-11-19 jplebreton [r216] - integrated ioQ3 svn 1479, part 5
 content 2008-10-28 jplebreton [r210] - tutorial map: insane caulk pass and brush cle...
 docs 2008-11-19 jplebreton [r213] - integrated ioQ3 svn 1479, part 2
 misc 2008-11-19 jplebreton [r215] - integrated ioQ3 svn 1479, part 4
 ui 2008-02-18 jplebreton [r47] restored dirs
 COMPILING.txt 2008-08-03 jplebreton [r166] - trase -> puls movement effect now pulls you t...
 COPYING.txt 2008-02-18 jplebreton [r48] - undid previous mistake
 IGF_readme.txt 2008-11-01 jplebreton [r211] final update to IGF readme
 Makefile 2008-11-19 jplebreton [r213] - integrated ioQ3 svn 1479, part 2
 README.txt 2008-10-26 jplebreton [r208] - identifying string for solo.explore game mode
 aasmap.sh 2008-03-22 jplebreton [r91] - changed makefile to generate "purity.i386" bi...
 bspc 2008-02-18 jplebreton [r48] - undid previous mistake
 bspc.exe 2008-02-18 jplebreton [r48] - undid previous mistake
 buildpk3.sh 2008-10-27 jplebreton [r209] - tutorial map fixes and polish
 buildpk3_map_exclude.list 2008-10-18 jplebreton [r202] - added duel.run support to run2 map
 compilemaps.sh 2008-03-22 jplebreton [r91] - changed makefile to generate "purity.i386" bi...
 cross-make-mingw.sh 2007-10-28 jplebreton [r1]
 fastbuild.sh 2008-10-13 jplebreton [r201] - added novis arg to fastbuild script
 finalbuild.sh 2008-10-04 jplebreton [r197] - added light gamma settings to finalbuild.sh
 make-macosx-ub.sh 2008-11-19 jplebreton [r213] - integrated ioQ3 svn 1479, part 2
 purity.bat 2008-09-02 jplebreton [r180] - more work on tutorial map - first pass on pul...
 purity_server_duel_attack.bat 2008-10-04 jplebreton [r197] - added light gamma settings to finalbuild.sh
 purity_server_duel_run.bat 2008-10-18 jplebreton [r202] - added duel.run support to run2 map
 purity_solo_run.bat 2008-10-26 jplebreton [r207] - reverted "no" surface shader overlay
 runmap.sh 2008-10-18 jplebreton [r202] - added duel.run support to run2 map
 testserver.sh 2008-10-04 jplebreton [r197] - added light gamma settings to finalbuild.sh

Read Me

PURITY
======

---------------------------------------------------------------------
IGF Judges: see IGF_readme.txt for information regarding the build submitted for IGF.
---------------------------------------------------------------------

Purity is an abstract first-person shooter.  If you're reading this, you have an early pre-release build of it.


Running
-------
If you've got a pre-compiled Windows build, just click the "purity.bat" file and a tutorial map will open up.

If you're running from SVN on Linux, the "runmap.sh" script in the base dir will do the same.

Once in-game, hit the ~ key to open the console.  Type "map [mapname]" to try another map.  Pressing TAB auto-completes console commands, and pressing TAB after you've typed just "map ", with the space, will list all the available maps.


Controls
--------
W, A, S, D / arrow keys: move forward, left, back, right
Mouse: turn/aim
Left mouse button: charge/fire PULS attack
Middle mouse button: charge/fire BOM attack
Right mouse button: fire TRASE attack
Spacebar: fire SPHEER attack
Mouse wheel Up/Down: zoom view in/out

Play the tutorial map for a full explanation of how everything works.


Thanks
------
Purity is based on the icculus.org version of id Software's Quake 3 Arena source.

http://ioquake3.org
http://www.idsoftware.com/business/idtech3

Purity uses particle and trail system code from Tremulous, another ioquake3-based project.

http://tremulous.net

Purity uses Gord Allott's ioq3 patch for framebuffer support (used for bloom fx).

http://bugzilla.icculus.org/show_bug.cgi?id=3422

See the in-game credits for full thanks.


More info
---------
COPYING.txt             - GNU General Public License
COMPILING.txt           - instructions on compiling from source
docs/README.ioq3        - ioquake3 readme
docs/tasks.txt          - roadmap to 1.0 and beyond

Official site:
http://vectorpoem.com/purity/

Official updates:
http://vectorpoem.com/news/

SVN changelog on SourceForge project page:
http://purityq3.svn.sourceforge.net/viewvc/purityq3/?view=log

Dev update thread:
http://forums.tigsource.com/index.php?topic=1811
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