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#3 Bug with ATI card. (Test 0003)

v1.0_(example)
open
nobody
Visual (3)
5
2002-04-14
2002-04-14
No

winRender:335
hr = g_pD3D->CreateDevice(
D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
(HWND) appGetHandle(),
flags,
&d3dpp,
&g_pD3DDevice );

===================================
Direct3D8: (ERROR) :DepthStencil Format is not
supported for this Adapter/DevType/AdapterFormat. This
error can happen if the application has not
successfully called CheckDeviceFormats on the
specified Format prior to calling
CheckDepthStencilMatch. The application is advised to
call CheckDeviceFormats on this format first, because
a success return from CheckDepthStencilMatch does not
guarantee that the format is valid as a DepthStencil
buffer for all possible cases i.e. D3DRTYPE_TEXTURE or
D3DRTYPE_SURFACE or D3DRTYPE_CUBETEXTURE.
Direct3D8: (ERROR) :AutoDepthStencilFormat does not
match BackBufferFormat because the current Device
requires the bitdepth of the zbuffer to match the
render-target. See CheckDepthStencilMatch
documentation. CreateDevice fails.
Direct3D8: (ERROR) :Failed to initialize Framework
Device. CreateDevice Failed.

Discussion

  • Grigoriy S. Linshits

    log files

     
  • Roman Pshenichny

    Logged In: YES
    user_id=495133

    .

     

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