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#15 :(

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nobody
None
5
2002-07-29
2002-07-29
No

Why?
Why have not removed these two unnecessary, three-
second delays in 2.2.3?
GLBOOM it is very convenient for viewing doom demos
(thanks for great compatibility with original).
But because of these pauses viewing of several demos
is very inconvenient.

What for this credits in the end? For 3 seconds.

And: I have left from Doom, some time hangs credits if
in this moment to start glboom once again - there is a
mistake

for patch 2.2.3:
1. Unpack glboom (upx -d glboom.exe)
2. do this change:
0000EF86: 68 6A
0000EF87: C0 00
0000EF88: C6 90
0000EF89: 2D 90
0000EF8A: 00 90
00012877: 68 6A
00012878: C0 00
00012879: C6 90
0001287A: 2D 90
0001287B: 00 90

Discussion

  • Florian Schulze

    Florian Schulze - 2002-07-29

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    user_id=18721

    I will add this to the next release which will propably out
    soon, as we found some more problems. Is it ok if the delay
    is removed when a demo is played? Also the delay is only
    necessary for windows, as you won't see the credits at all
    otherwise. I didn't have problems with hanging at the credits. I
    can happily start glboom many times on my computer till all
    the resources are used.

    Florian

     
  • Andrey Budko

    Andrey Budko - 2002-07-30

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    user_id=412504

    > I did not have problems with hanging at the credits.
    In 2.2.3 all it's normal

    But what the first 3 second delay is intended for?
    (after pressing F10 Yes)

     
  • Florian Schulze

    Florian Schulze - 2002-07-30

    Logged In: YES
    user_id=18721

    The second one is also some old Doom behavior. When you
    quit there is a short sound playing. This can be made shorter
    and removed when demos are played.

    Florian

     

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