Door cannot be used
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e6y
Haven't figured out all cases in which this bug occurs (ie. switches and such). Blue/Red/Yellow key doors won't even give a message saying you need the corresponding key to open the door. The attached map illustrates the problem and works perfectly in other ports like ZDoom. I've been using the latest version of prboom-plus: 2.5.1.3.
Map doesn't work when you:
- walk/run to the door
- try to open the door
Map does work when you:
- teleport into the 2nd room
- open door
- walk/run into the 1st room
- exit map ;)
Additional: after the floor to the exit has lowered, you can open the door from both sides.
Could this be fixed?
Regards,
__Lagger__
Map with bugged door
This is a map error and it will not work with any compatible port (Boom, Eternity), but it is possible to play such maps with prboom-plus:
Options->General-> last page ->
Сompatibility with common mapping errors ->
Use passes thru all special lines
All settings in that section have no effect if you record or playback a demo
If you want to do this in a level you are designing, use the passuse flag on the line in front of the door (linedef 6 in your example)