Modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, fov and other features without loss of compatibility with original DOOM.

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License

GNU General Public License version 2.0 (GPLv2)

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5

User Reviews

  • Very good Doom port
  • gBooM a G.U.I. for prboom prboom-plus wad released by me, you can find it here: sourceforge.net/projects/gboom/
  • Good game :)
  • My favorite game :)
  • Nice and Easy to use.
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Additional Project Details

Operating Systems

BSD, Linux, Mac, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Cocoa (MacOS X), SDL

Programming Language

C, C++

Related Categories

C++ First Person Shooters, C First Person Shooters

Registered

2005-09-18