[Pocketcity-updates] Pocket City bugs
Status: Alpha
Brought to you by:
petesh
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From: Kyle d. <dav...@ya...> - 2004-03-02 00:06:10
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Just a few minor ones to report. Not sure if this is the proper forum or not. Scrolling-on my m130, sometimes the buttons do the scroll, and sometimes they do the hard functions. Display-Rail tracks don't take kindly to waterpipe or power line over/underpasses. Taxing-Commercial Zones, Industrial Zones don't seem to contribute to the tax base. Select Fire Unit/ Military Unit I have multiple fire stations and military HQs in my city, but I must be dense when it comes to correctly deploying these in times of disaster. Whenever Godzilla, the Fire Dragon, an "Australian Fire" or other disasters of disastrous proportions ensue, these features seem to be ineffective (I wonder why I try it at all.) At least with the "Australian Fire" it can be isolated quickly with a bulldozer action and burn out quickly as well. Also, speaking of fires, water that was built (not already there) cathes on fire. And the only way to get a crater back to be usable land is to have Godzilla stomp it back into rubble. Other than that, keep up the good work. Cities: Carbonia Year: 2615 Pop: 167420 $: 176857 and rising... St. Torus Year: 2581 pop: 422040 $: 953397 and rising. It'd be interesting to see other people's stats... Kyle |