qhull computes the convex hull, Delaunay triangulation, Voronoi diagram, halfspace intersection about a point, furthest-site Delaunay triangulation, and furthest-site Voronoi diagram. The software runs in 2-d, 3-d, 4-d, and higher dimensions. Qhull implements the Quickhull algorithm for computing the convex hull. It handles roundoff errors from floating point arithmetic. Qhull also computes volumes, surface areas, and approximations to the convex hull.
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mkdir build
cd build
cmake -G "MinGW Makefiles" -DBUILD_SHARED_LIBS=OFF -DCMAKE_INSTALL_PREFIX=../local ..
mingw32-make
mingw32-make install
mkdir build
cd build
cmake -G "NMake Makefiles" -DBUILD_SHARED_LIBS=OFF -DCMAKE_INSTALL_PREFIX=../local ..
nmake
nmake install
set QHULLDIR=c:\libraries\qhull-2003.1\local
set CMAKE_INCLUDE_PATH=%QHULLDIR%\include;%CMAKE_INCLUDE_PATH%
set CMAKE_LIBRARY_PATH=%QHULLDIR%\lib;%CMAKE_LIBRARY_PATH%
CMake is now able to find the qhull library and headers.
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