From: Alan W. I. <ir...@be...> - 2002-04-04 02:00:45
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Geoffrey said: > Bottom line, imo, the 16 bit virtual coordinate thing in PLplot is probably the most serious "technical" defficiency in PLplot at this time. > Building a scalable rendering engine might be one way to relieve the symptoms, but unless we convert to 32 bit virtual coords, I won't regard the true underlying issue as having really been solved. I had no idea there was any 16-bit code in PLplot, but I have noticed some minor character distortions for ordinary example plots that vary from machine to machine which may be a symptom of the same problem. In any case if we can increase the precision of how characters are drawn by eliminating the 16-bit code I am all for it. So let's get started! If there is some low-level but tedious part of the task (i.e., janitorial work) that needs to be done, I would be glad to help. One point you should consider; if we are going to this effort in any case, is there any reason not to go to long long integers (which would translate to 64-bit integers on 32-bit machines)? I don't want to be dealing with 32-bit to 64-bit issues 10 years from now because we didn't look ahead. Also, before you say there is no way we would ever require 64-bit integers consider Bill Gates' infamous statement that "64k of RAM is all anyone should ever need."....;-) Alan email: ir...@be... phone: 250-727-2902 FAX: 250-721-7715 snail-mail: Dr. Alan W. Irwin Department of Physics and Astronomy, University of Victoria, P.O. Box 3055, Victoria, British Columbia, Canada, V8W 3P6 __________________________ Linux-powered astrophysics __________________________ |