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From: Ron M. <mo...@co...> - 2003-11-05 02:39:32
|
Peter, Thanks for your help. ./configure worked! Now I get: [ron@plum plib_examples-1.6.1]$ make check Making check in src make[1]: Entering directory `/home/ron/plib_examples-1.6.1/src' Making check in js make[2]: Entering directory `/home/ron/plib_examples-1.6.1/src/js' Makefile:142: *** missing separator. Stop. Here is line 142 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/js_demo.Po@am__quote@ make[2]: Leaving directory `/home/ron/plib_examples-1.6.1/src/js' make[1]: *** [check-recursive] Error 1 make[1]: Leaving directory `/home/ron/plib_examples-1.6.1/src' make: *** [check-recursive] Error 1 [ron@plum plib_examples-1.6.1]$ Thanks for your assistance. Ron mo...@co... |
From: Ronald M. <mo...@co...> - 2003-11-05 02:27:10
|
Hi Peter, I did "automake --add-missing" and then ./configure worked! Thank you. Now I get [ron@plum plib_examples-1.6.1]$ make check Making check in src make[1]: Entering directory `/home/ron/plib_examples-1.6.1/src' Making check in js make[2]: Entering directory `/home/ron/plib_examples-1.6.1/src/js' Makefile:142: *** missing separator. Stop. Here is line 142 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/js_demo.Po@am__quote@ make[2]: Leaving directory `/home/ron/plib_examples-1.6.1/src/js' make[1]: *** [check-recursive] Error 1 make[1]: Leaving directory `/home/ron/plib_examples-1.6.1/src' make: *** [check-recursive] Error 1 [ron@plum plib_examples-1.6.1]$ Thanks for your assistance. mo...@co... |
From: Peter S. <zo...@we...> - 2003-11-04 21:27:01
|
On Tue, 04 Nov 2003 16:01:28 -0500, Ron Mourant <mo...@co...> wrote: > [root@plum plib_examples-1.6.1]# ./configure ^^^^ Don't work as root. :) > loading cache ./config.cache > configure: error: can not find install-sh or install.sh in . ./.. ./../.. Do "automake --add-missing", then try configure again. That should drop a link to install-sh in the top level directory. Peter |
From: Ron M. <mo...@co...> - 2003-11-04 21:01:26
|
Hi, I am using Redhat 8.0 and get the following error: [root@plum plib_examples-1.6.1]# ./configure loading cache ./config.cache configure: error: can not find install-sh or install.sh in . ./.. ./../.. Hope you can help. Ron mo...@co... |
From: <JR...@gr...> - 2003-10-08 12:03:54
|
I try to compile FlightGear 0.9.2 on a Sun Ultra 60 with Solaris 8 I managed to configure, make and install Plib 1.6.0 (I got some error about missing #include <alloca.h> in one or to files) make check and make install were ok. I then tried to configure SimGear 0.3.3 and got the following message : checking plib/ul.h usability... no checking plib/ul.h presence... yes configure: WARNING: plib/ul.h: present but cannot be compiled configure: WARNING: plib/ul.h: check for missing prerequisite headers? configure: WARNING: plib/ul.h: proceeding with the preprocessor's result configure: WARNING: ## ------------------------------------ ## configure: WARNING: ## Report this to bug...@gn.... ## configure: WARNING: ## ------------------------------------ ## checking for plib/ul.h... yes checking for plib 1.6.0 or newer... wrong version configure: error: Install plib 1.6.0 or later first... If I go further, the config.log file gives me the following clues : | #include <plib/ul.h> configure:7363: result: no configure:7367: checking plib/ul.h presence configure:7378: g++ -E conftest.cc configure:7384: $? = 0 configure:7403: result: yes configure:7423: WARNING: plib/ul.h: present but cannot be compiled configure:7425: WARNING: plib/ul.h: check for missing prerequisite headers? configure:7427: WARNING: plib/ul.h: proceeding with the preprocessor's result configure:7439: checking for plib/ul.h configure:7446: result: yes configure:7463: checking for plib 1.6.0 or newer configure:7495: g++ -o conftest -g -O2 -D_REENTRANT conftest.cc -lm >&5 In file included from configure:7506: /usr/include/plib/ul.h: In function `void _ulEndianSwap(short unsigned int*)': /usr/include/plib/ul.h:321: declaration of C function `void _ulEndianSwap(short unsigned int*)' conflicts with /usr/include/plib/ul.h:314: previous declaration `void _ulEndianSwap(unsigned int*)' here /usr/include/plib/ul.h: In function `unsigned int ulEndianLittle32(unsigned int)': /usr/include/plib/ul.h:339: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `float ulEndianLittleFloat(float)': /usr/include/plib/ul.h:348: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `void ulEndianLittleArray32(unsigned int*, int)': /usr/include/plib/ul.h:368: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `void ulEndianLittleArrayFloat(float*, int)': /usr/include/plib/ul.h:378: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `void ulEndianBigArray32(unsigned int*, int)': /usr/include/plib/ul.h:398: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `void ulEndianBigArrayFloat(float*, int)': /usr/include/plib/ul.h:408: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `unsigned int ulEndianBig32(unsigned int)': /usr/include/plib/ul.h:426: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' /usr/include/plib/ul.h: In function `float ulEndianBigFloat(float)': /usr/include/plib/ul.h:435: cannot convert `unsigned int*' to `short unsigned int*' for argument `1' to `void _ulEndianSwap(short unsigned int*)' configure:7498: $? = 1 configure: program exited with status 1 configure: failed program was: | #line 7470 "configure" | /* confdefs.h. */ Someone can help me ? Thanks |
From: Simon <sim...@ho...> - 2003-10-02 22:24:55
|
Hi all, I've been manually downloading each file via the web cvs interface. I'm beginning to have trouble keeping up to date and wanted to use a "proper" cvs tool. I got my hands on Tortoise CVS and tried to follow the instructions on the source forge site. I keep getting the same two error messages. The first says to try cvs login with a proper password and the second says the directory doesn't exist. This is the CVSROOT line from tortoise. :pserver:ano...@cv...:/plib/plib/src/ I tried several address such as /cvsroot/ /cvsroot/plib/ /cvsroot/plib/plib/src I tried to manually put in a module name since the fetch function didn't work such as "sg" and "ssg". Nothing seems to work. Please help me out and give me a quick setup guide of sorts. Thanks loads for this one -simon |
From: Steve B. <sjb...@ai...> - 2003-09-16 22:01:05
|
Christopher S Horler wrote: > Hi, > > I've started to code a ssgSelector that will handle imposters. Sounds like something that belongs in ssgAux rather than the main library. I'm nervous about doing this inside SSG because of the need to allocate a pbuffer - which is (currently) a windowing system level function on some platforms. That's supposed to change in OpenGL 2.0, but that's a long way off yet. How do you propose to handle that? ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |
From: Christopher S H. <chr...@cl...> - 2003-09-16 19:31:52
|
Hi, I've started to code a ssgSelector that will handle imposters. I thought I'd ask a few questions about it before continuing. There will be two parts of the tree, one to be rendered to the off-screen pbuffer and another (usually a textured quad) rendered to the screen. The leaves of the tree may move or update. To select which part of the tree is rendered I'd use select() etc. The part rendered to the pbuffer i.e. the actual scene will require a context switch. However this should be transparent when ssgCullAndDraw is called because the context will be returned to what it was. Normally the only node to be rendered in a standard parse of the tree would be the textured quad node. The update of the texture (read pbuffer) would occur in response to some change of condition to a range (angle or distance). If anyone has some useful advice it would be welcome. Chris <irrelevant context> I'm trying to keep it simple to begin with so I'm assuming that all the objects to be rendered into the imposter are in the same locality and don't require individual range tests. I will test range (changing angle) as a group though. </...> |
From: Simon <sim...@ho...> - 2003-09-15 18:08:14
|
Well, if you run into problems where the compiler is asking for unistd.h or tm.h then don't worry. All you have to do is define WIN32. In Borland builder this is under project options|Directories/Conditionals. In the box for conditional defines add "WIN32" (without the quotes). That's it. I reckon everyone else except me got that one straight off but someone said I should post anyhow. Hope to help -simon |
From: Arnt K. <ar...@c2...> - 2003-09-15 17:07:56
|
On Mon, 15 Sep 2003 14:22:04 +0100, "Simon" <sic...@ho...> wrote in message <000001c37b8c$5a8ddbb0$0b00a8c0@CoreServer>: > Sorry for the header file requests. I fixed my own problem. Promise > I wont ask silly questions again. ..well, you _could_ share your solution, in case someone else runs into the same problem, then they would be able to use your solution. ;-) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. |
From: Simon <sic...@ho...> - 2003-09-15 13:22:37
|
Sorry for the header file requests. I fixed my own problem. Promise I wont ask silly questions again. -Simon |
From: Simon <sim...@ho...> - 2003-09-15 10:19:43
|
Hi all, I posted a while ago saying I needed tm.h and unistd.h. I get what you meant Steve about how I shouldn't need them but I remember last time I set up plib I needed them as well. I've got my hands on a unistd.h but I still cant find tm.h. Suppose this is a couple of questions really instead of a file im after. Firstly should I be setting up some globals to specifiy im compiling on windows so it skips the "if" section about tm.h? I thought Borland did this for me already but I could be wrong. The second question is where can I find this file. I'm sure last time there was at least 3 files that I had to track down but the 3rd is only named in tm.h. Thanks a bundle -simon |
From: Curtis L. O. <cu...@fl...> - 2003-09-13 13:01:49
|
Steve Baker writes: > That was the *original* intention when I wrote SSG - however, the system > works reasonably well when you have multiple roots and multiple calls to > ssgCullAndDraw in a single frame. > > The thing you lose is the ability to sort by transparency. > > Each call to ssgCullAndDraw sorts it's polygons into translucent and opaque > bins so that translucent surfaces can be rendered last. If you have two > calls, then the translucent polygons in the first scene graph will be > drawn before the opaque polygons of the second. Note: to avoid confusion, as far as I know, plib can separate out the opaque geometry from the translucent geometry and draw them in separate passes. However, plib cannot sort the translucent polygons back to front (and patches submitted to optionally do this have been explicitely rejected.) Regards, Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |
From: Steve B. <sjb...@ai...> - 2003-09-12 19:58:31
|
Simon wrote: > Hi all, I recently re-installed Borland and thought I had transferred > plib successfully but I had forgotten these files and now they are > gone. I remember it took me a while to find them on line to download. > Can someone please send them to me. You shouldn't need unistd.h - that's the *UNIX* Standard Library and hence should not be needed on a Windows system. Dunno about tm.h. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |
From: Simon <sim...@ho...> - 2003-09-12 18:25:40
|
Hi all, I recently re-installed Borland and thought I had transferred plib successfully but I had forgotten these files and now they are gone. I remember it took me a while to find them on line to download. Can someone please send them to me. Thanks in advance -Simon |
From: Steve B. <sjb...@ai...> - 2003-09-12 15:31:33
|
Christopher S Horler wrote: > Reading the plib docs and looking at the examples for plib 1.6 I'm under > the impression that the scenegraph should all stem from the root node. > and there should only be one root node. > > Is this assumption correct? That was the *original* intention when I wrote SSG - however, the system works reasonably well when you have multiple roots and multiple calls to ssgCullAndDraw in a single frame. The thing you lose is the ability to sort by transparency. Each call to ssgCullAndDraw sorts it's polygons into translucent and opaque bins so that translucent surfaces can be rendered last. If you have two calls, then the translucent polygons in the first scene graph will be drawn before the opaque polygons of the second. This is sometimes a problem - but equally often useful. > I ask this because flightgear would appear to have more than one ssgRoot > node. I don't think flightgear uses ssg to manage the very top of the > scenegraph tree though - it appears to plug (for want of a better term) > these root nodes into 'something else'. Yes. Some of my games do the same thing. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |
From: Christopher S H. <chr...@cl...> - 2003-09-12 14:30:45
|
I've been taking a look at the flightgear source code. I have a question to ask regarding the use of ssgBranch and ssgRoot Reading the plib docs and looking at the examples for plib 1.6 I'm under the impression that the scenegraph should all stem from the root node. and there should only be one root node. Is this assumption correct? I ask this because flightgear would appear to have more than one ssgRoot node. I don't think flightgear uses ssg to manage the very top of the scenegraph tree though - it appears to plug (for want of a better term) these root nodes into 'something else'. Does ssgRoot do anything automatically which would mean it would make sense to use it for a 'module' of a project. |
From: Simon <sim...@ho...> - 2003-09-04 23:22:52
|
Thanks Steve, saved me some time there :=AC) |
From: Steve B. <sjb...@ai...> - 2003-09-04 22:20:13
|
Simon wrote: > Hi all, I=92m trying to implement shadows. I=92ve used pui quite a lot= in=20 > the past and was wondering if any of the other parts of the plib librar= y=20 > might help? I thought the scene graph might do shadows automatically=20 > but I haven=92t looked at the source yet. There is no direct support for shadows in SSG. The problem for a general API is that completely general shadows are not possible in realtime in arbitary scenes. All present shadow tricks assume some variety of special cases. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++= -----END GEEK CODE BLOCK----- |
From: Simon <sim...@ho...> - 2003-09-04 19:44:20
|
Hi all, I'm trying to implement shadows. I've used pui quite a lot in the past and was wondering if any of the other parts of the plib library might help? I thought the scene graph might do shadows automatically but I haven't looked at the source yet. Thanks in advance -simon |
From: Wolfram K. <w_...@rz...> - 2003-09-03 16:17:44
|
Hi, There is no plib.lib. In your application, link to all the libs you need, for example sg, ssg etc. Bye bye, Wolfram Kuss. |
From: McEvoy, N. (Contractor) <nic...@ds...> - 2003-09-02 03:59:53
|
keerti kiran bhamidipati wrote: >I've been trying to get pLib 1.6 to compile on my Rehat9 w/ GeForce 4 box. >I installed the nVidia drivers from the website, which installs the OpenGL >libraries as well. I have compiled and installed freeglut 2.0.0 without >any problems (it found and linked to the OpenGL libraries without any >problems). I don't know what I'm doing wrong with plib. When I run >./configure, it fails saying: >... ><cut> >configure:2596: checking for glNewList in -lGL >configure:2615: gcc -o conftest -g -O2 -L/usr/X11R6/lib conftest.c -lGL >-lSM -lICE -lXi -lXmu -lXext -lX11 -lm 1>&5 >/usr/X11R6/lib/libGL.a(glthread.o)(.text+0x28): In function >`_glthread_InitTSD':: undefined reference to `pthread_key_create' >/usr/X11R6/lib/libGL.a(glthread.o)(.text+0x83): In function >`_glthread_GetTSD': >: undefined reference to `pthread_getspecific' >/usr/X11R6/lib/libGL.a(glthread.o)(.text+0xc5): In function >`_glthread_SetTSD': >: undefined reference to `pthread_setspecific' >collect2: ld returned 1 exit status >configure: failed program was: >#line 2604 "configure" >#include "confdefs.h" ><cut> This is a known configure script bug (which has been fixed in the latest cvs). See this thread on how to manually fix it on your system: http://sourceforge.net/mailarchive/message.php?msg_id=2413992 It worked for me ! :) Nick |
From: keerti k. b. <bha...@st...> - 2003-09-01 07:29:16
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I've been trying to get pLib 1.6 to compile on my Rehat9 w/ GeForce 4 box. I installed the nVidia drivers from the website, which installs the OpenGL libraries as well. I have compiled and installed freeglut 2.0.0 without any problems (it found and linked to the OpenGL libraries without any problems). I don't know what I'm doing wrong with plib. When I run ./configure, it fails saying: ... checking host system type... i686-pc-linux checking for X... libraries /usr/X11R6/lib, headers /usr/X11R6/include checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for glNewList in -lGL... no checking for glNewList in -lMesaGL... no configure: error: could not find working GL library When I look in the config.log file, it says: .... configure:1320: checking for a BSD compatible install configure:1375: checking for ranlib configure:1705: checking host system type configure:1759: checking for X configure:2073: checking for dnet_ntoa in -ldnet configure:2092: gcc -o conftest -g -O2 conftest.c -ldnet 1>&5 /usr/bin/ld: cannot find -ldnet collect2: ld returned 1 exit status configure: failed program was: #line 2081 "configure" #include "confdefs.h" /* Override any gcc2 internal prototype to avoid an error. */ /* We use char because int might match the return type of a gcc2 builtin and then its argument prototype would still apply. */ char dnet_ntoa(); int main() { dnet_ntoa() ; return 0; } configure:2114: checking for dnet_ntoa in -ldnet_stub configure:2133: gcc -o conftest -g -O2 conftest.c -ldnet_stub 1>&5 /usr/bin/ld: cannot find -ldnet_stub collect2: ld returned 1 exit status configure: failed program was: #line 2122 "configure" #include "confdefs.h" /* Override any gcc2 internal prototype to avoid an error. */ /* We use char because int might match the return type of a gcc2 builtin and then its argument prototype would still apply. */ char dnet_ntoa(); int main() { dnet_ntoa() ; return 0; } configure:2162: checking for gethostbyname configure:2190: gcc -o conftest -g -O2 conftest.c 1>&5 configure:2260: checking for connect configure:2288: gcc -o conftest -g -O2 conftest.c 1>&5 configure:2352: checking for remove configure:2380: gcc -o conftest -g -O2 conftest.c 1>&5 configure:2444: checking for shmat configure:2472: gcc -o conftest -g -O2 conftest.c 1>&5 configure:2545: checking for IceConnectionNumber in -lICE configure:2564: gcc -o conftest -g -O2 -L/usr/X11R6/lib conftest.c -lICE 1>&5 configure:2596: checking for glNewList in -lGL configure:2615: gcc -o conftest -g -O2 -L/usr/X11R6/lib conftest.c -lGL -lSM -lICE -lXi -lXmu -lXext -lX11 -lm 1>&5 /usr/X11R6/lib/libGL.a(glthread.o)(.text+0x28): In function `_glthread_InitTSD':: undefined reference to `pthread_key_create' /usr/X11R6/lib/libGL.a(glthread.o)(.text+0x83): In function `_glthread_GetTSD': : undefined reference to `pthread_getspecific' /usr/X11R6/lib/libGL.a(glthread.o)(.text+0xc5): In function `_glthread_SetTSD': : undefined reference to `pthread_setspecific' collect2: ld returned 1 exit status configure: failed program was: #line 2604 "configure" #include "confdefs.h" /* Override any gcc2 internal prototype to avoid an error. */ /* We use char because int might match the return type of a gcc2 builtin and then its argument prototype would still apply. */ char glNewList(); int main() { glNewList() ; return 0; } configure:2644: checking for glNewList in -lMesaGL configure:2663: gcc -o conftest -g -O2 -L/usr/X11R6/lib conftest.c -lMesaGL -lSM -lICE -lXi -lXmu -lXext -lX11 -lm 1>&5 /usr/bin/ld: cannot find -lMesaGL collect2: ld returned 1 exit status configure: failed program was: #line 2652 "configure" #include "confdefs.h" /* Override any gcc2 internal prototype to avoid an error. */ /* We use char because int might match the return type of a gcc2 builtin and then its argument prototype would still apply. */ char glNewList(); int main() { glNewList() ; return 0; } I'm sorry, but I don't know how to make sense of this. Any help would be greatly appreciated. Thanks a lot, Keerti |
From: Jens T. <ka...@be...> - 2003-08-29 12:26:37
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please remove: AC_PREFIX_DEFAULT(/usr) ;-) karme |
From: Steve B. <sjb...@ai...> - 2003-08-27 11:43:37
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Adia wrote: > I want to use PUI with SDL but actually when i tried to make it worked = =85=20 > it crashed everytime =85 so i would like to know how i can use them=20 > together without crashing and if possible have an exemple or tutorials.= Well, tell us where it crashed - what messages (if any) were produced, etc, etc. "It crashed" doesn't help a whole lot! At this point, we don't know whether we are even looking at a PLIB bug, it could be SDL or your own application that's at fault. Since both SDL and PLIB are pretty stable - and neither talks to the other or depends on the other in any way, the latter is by far the most likely at this point. However, let's see the crash data and then we can comment better. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++= -----END GEEK CODE BLOCK----- |